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While I have a few random nit-picks about the game that I've already shared with you in random play sessions, I've also shared with you that this is a really fun game that I like to come back to. I suppose I question why it is throwing swords rather than say guns shooting bullets?

This is a technically impressive feat, using object pooling and scriptable objects to great effect. I encourage you to continue tweaking this game and consider a steam release :) Happy to chat to you about what is involved in a steam release if you like!